Ghosts of TaborThe VR extraction shooter from Combat Waffle Studios and publisher Beyond Frames has doubled its revenue to $20 million since launching on the main Horizon Store in February 2024.
The game's first major milestone came earlier this year when the studio announced it had reached $10 million in less than a year on App Lab and Steam Early Access.
The studio announced today on Meta Connect that the number of registered players has reached 835,000, the number of monthly active users has exceeded 160,000, and players are playing for an average of 120 minutes per session.
Ghosts of Tabor It's available on SteamVR and Pico headsets, but much of its recent success is likely to be attributed to its launch on Quest. Specifically, the game is also planned to come to PSVR 2 later this year.
CEO Scott Albright says community feedback during early access helped shape the game:
“App Lab was instrumental in our success with Ghosts of Tabor,” Albright said. “Providing players with access to our alpha helped us learn so much from the community, balancing technical priorities with delivering the player experience they wanted most. While the App Lab ecosystem is being retired this year, its spirit lives on with an early access tag on the Meta Horizon Store, a tag we will be applying to our next two games, GRIM and Silent North, to ensure we recapture all the best learnings before their wider launch.”
We'll also be taking a deeper look at the steps the studio has taken over the past few years during Albright's presentation titled 'From Concept to Community Phenomenon – The Success Story of Ghosts of Tabor', which she'll be giving today, September 25th.
Combat Waffle also says it's planning similar early access launches for upcoming games. Gloomy And Silent North.